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Player card · Deadlock

machine

Eternus VI · 71.8 % win rate over 30 days · public Deadlock stats

machine

Eternus VI

Above 100 % of players

56wins22losses

win rate 71.8 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

43 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

315 matches over 13 weeks, 228–87 · 60 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA7.67You3.22Average Eternus80 %Better than
  • Hero damage per minute1,242You944Average Eternus79 %Better than
  • Objective damage per minute229You162Average Eternus61 %Better than
  • Souls per minute1,139You1,086Average Eternus60 %Better than
  • Deaths per match5.5You6Average Eternus57 %Better than
  • Denies per match2.4You2Average Eternus55 %Better than
  • Last hits per match124You136Average Eternus41 %Better than
  • Shot accuracy55 %You58 %Average Eternus40 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • BebopBest17matches76.5 %+25.5 vs rank5.4KDA36,394souls · 32,188
  • SolomonWeak spot9matches44.4 %−1.5 vs rank4.42KDA35,637souls · 31,659
  • Baba3matches100 %+45.1 vs rank13.88KDA36,345souls · 32,120
  • Graves3matches100 %+48.1 vs rank10.14KDA21,911souls · 35,717
  • Drifter3matches66.7 %+16.7 vs rank2.65KDA50,978souls · 33,372
  • Violet3matches33.3 %−14.9 vs rank2.68KDA30,493souls · 31,932

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 73.3 %with regular teammates · 45 matches
  • 69.7 %without them · 33 matches
  • 3.4matches per session on average, longest one — 9
  • 73.8 % → 86.7 %win rate of the first two matches of a session → the fifth and later
  • 80 %win rate right after two losses in a row · 5 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 40 % of players in your rank. On Solomon your win rate is 1.5 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1,000 points

≈ 8 matches at a 72% win rate - 6 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

machine: Deadlock Stats, Eternus VI, 71.8 % Win Rate · DeadBoost