Player card · Deadlock
4o
Sentinel V · 57.4 % win rate over 30 days · public Deadlock stats
4o
Account · 205352837
Sentinel V
Above 54.9 % of players
54wins40losses
win rate 57.4 % over 30 days
Where the rank is going
+2subranks
Over 30 days the rank went up by 2 subranks — the account climbs on its own.


20 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
205 matches over 13 weeks, 110–95 · 52 days with games
How you play against your own rank
Your numbers next to an average Sentinel player. On the right — how many of them you are ahead of.
- Objective damage per minute197You144Average Sentinel60 %Better than
- KDA4.01You2.97Average Sentinel60 %Better than
- Denies per match2.5You2Average Sentinel55 %Better than
- Hero damage per minute909You871Average Sentinel54 %Better than
- Last hits per match168You166Average Sentinel51 %Better than
- Souls per minute1,127You1,130Average Sentinel49 %Better than
- Shot accuracy51 %You54 %Average Sentinel40 %Better than
- Deaths per match7You6Average Sentinel38 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Solomon47matches57.4 %+13.3 vs rank3.05KDA40,760souls · 38,524
Bebop8matches50 %+3.3 vs rank2.41KDA31,669souls · 40,050
CelesteBest5matches80 %+30.8 vs rank3.93KDA41,143souls · 41,809
Paige5matches60 %+4.3 vs rank3.83KDA36,204souls · 42,114
Lash4matches25 %−26.1 vs rank3.03KDA43,124souls · 41,591
Rem3matches100 %+53.9 vs rank4KDA44,265souls · 41,382
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 62.1 %with regular teammates · 66 matches
- 46.4 %without them · 28 matches
- 2.7matches per session on average, longest one — 10
- 54.5 % → 64.7 %win rate of the first two matches of a session → the fifth and later
- 66.7 %win rate right after two losses in a row · 3 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 38 % of players in your rank.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Sentinel V → Mystic V: 7,000 points
≈ 167 matches at a 57% win rate - 96 wins among them
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

