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Player card · Deadlock

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Ritualist IV · 46.9 % win rate over 30 days · public Deadlock stats

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Ritualist IV

Peak: Ritualist V

Above 74.3 % of players

15wins17losses

win rate 46.9 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

28 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

67 matches over 13 weeks, 38–29 · 22 days with games

How you play against your own rank

Your numbers next to an average Ritualist player. On the right — how many of them you are ahead of.

  • Hero damage per minute1,098You871Average Ritualist76 %Better than
  • Souls per minute1,191You1,130Average Ritualist63 %Better than
  • KDA4.01You2.97Average Ritualist60 %Better than
  • Last hits per match177You162Average Ritualist59 %Better than
  • Denies per match2.8You2Average Ritualist59 %Better than
  • Objective damage per minute186You147Average Ritualist57 %Better than
  • Shot accuracy53 %You55 %Average Ritualist40 %Better than
  • Deaths per match7.5You6Average Ritualist31 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Bebop5matches40 %−6.6 vs rank2.31KDA41,541souls · 38,846
  • Vindicta3matches33.3 %−17.4 vs rank4KDA36,828souls · 39,650
  • Drifter3matches33.3 %−16.8 vs rank1.62KDA44,631souls · 40,903
  • Paradox2matches100 %+55.2 vs rank3.47KDA58,350souls · 40,263
  • Holliday2matches50 %+0.9 vs rank4.6KDA37,768souls · 41,362
  • Haze2matches50 %−3.2 vs rank4KDA43,005souls · 43,538

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 45.5 %with regular teammates · 11 matches
  • 47.6 %without them · 21 matches
  • 1.6matches per session on average, longest one — 4

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 31 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Ritualist IV → Emissary IV: 7,000 points

At a 47% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.