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Player card · Deadlock

Lomein

Eternus VI · 64.5 % win rate over 30 days · public Deadlock stats

Lomein

Eternus VI

Above 100 % of players

131wins72losses

win rate 64.5 % over 30 days

Where the rank is going

0subranks

Over 30 days the rank has not moved: the same subrank as a month ago.

188 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

555 matches over 13 weeks, 387–168 · 80 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Hero damage per minute1,390You944Average Eternus89 %Better than
  • KDA7.07You3.22Average Eternus78 %Better than
  • Souls per minute1,216You1,086Average Eternus74 %Better than
  • Last hits per match160You136Average Eternus65 %Better than
  • Denies per match3.2You2Average Eternus65 %Better than
  • Objective damage per minute214You162Average Eternus58 %Better than
  • Deaths per match5.4You6Average Eternus57 %Better than
  • Shot accuracy59 %You58 %Average Eternus56 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Holliday27matches70.4 %+16.7 vs rank4.57KDA39,255souls · 34,150
  • BabaBest20matches80 %+25.1 vs rank6.25KDA37,470souls · 32,120
  • Solomon19matches63.2 %+17.3 vs rank4.82KDA35,262souls · 31,659
  • Bebop12matches66.7 %+15.7 vs rank4KDA34,896souls · 32,188
  • Violet11matches45.5 %−2.7 vs rank3.82KDA30,972souls · 31,932
  • Silver10matches60 %+10.4 vs rank4.83KDA37,413souls · 33,240

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 63.4 %with regular teammates · 175 matches
  • 71.4 %without them · 28 matches
  • 5.5matches per session on average, longest one — 18
  • 63.6 % → 67 %win rate of the first two matches of a session → the fifth and later
  • 68.2 %win rate right after two losses in a row · 22 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 56 % of players in your rank. On Sinclair your win rate is 21.5 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1,000 points

≈ 12 matches at a 65% win rate - 8 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.