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Player card · Deadlock

ttv/TiffIsPurrfect

Eternus II · 48.4 % win rate over 30 days · public Deadlock stats

ttv/TiffIsPurrfect

Eternus II

Peak: Eternus IV

Above 99.6 % of players

61wins65losses

win rate 48.4 % over 30 days

Where the rank is going

−1subrank

Over 30 days the rank slipped by 1 subrank.

67 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

568 matches over 13 weeks, 289–279 · 76 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA5.44You3.22Average Eternus70 %Better than
  • Souls per minute1,120You1,086Average Eternus56 %Better than
  • Shot accuracy59 %You58 %Average Eternus54 %Better than
  • Objective damage per minute180You162Average Eternus53 %Better than
  • Deaths per match6You6Average Eternus50 %Better than
  • Hero damage per minute936You944Average Eternus49 %Better than
  • Last hits per match134You136Average Eternus49 %Better than
  • Denies per match1.3You2Average Eternus31 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • SilverWeak spot31matches48.4 %−1.2 vs rank3.1KDA33,469souls · 33,240
  • Holliday20matches55 %+1.3 vs rank3.64KDA39,380souls · 34,150
  • Haze20matches50 %−1.3 vs rank3.51KDA37,660souls · 37,311
  • YamatoBest14matches57.1 %+3.8 vs rank3.4KDA32,320souls · 33,434
  • Celeste6matches50 %−3.6 vs rank3.97KDA39,381souls · 36,002
  • Ivy4matches75 %+21 vs rank3.33KDA37,869souls · 34,404

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 60.9 %with regular teammates · 69 matches
  • 33.3 %without them · 57 matches
  • 3.5matches per session on average, longest one — 11
  • 40.3 % → 51.7 %win rate of the first two matches of a session → the fifth and later
  • 57.1 %win rate right after two losses in a row · 21 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Denies per match: there you are ahead of only 31 % of players in your rank. On Silver your win rate is 1.2 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus II → Eternus VI: 4,000 points

At a 48% win rate the rank does not grow: you need more wins than losses

Minimum - 14 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.