Player card · Deadlock
eido
Eternus VI · 53.4 % win rate over 30 days · public Deadlock stats
eido
Account · 1676299122
Eternus VI
Above 100 % of players
125wins109losses
win rate 53.4 % over 30 days
Where the rank is going
+1subrank
Over 30 days the rank went up by 1 subrank — the account climbs on its own.



221 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
455 matches over 13 weeks, 270–185 · 77 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Hero damage per minute1,212You944Average Eternus77 %Better than
- KDA6.77You3.22Average Eternus77 %Better than
- Objective damage per minute198You162Average Eternus56 %Better than
- Deaths per match5.8You6Average Eternus52 %Better than
- Souls per minute1,092You1,086Average Eternus51 %Better than
- Shot accuracy57 %You58 %Average Eternus48 %Better than
- Denies per match1.8You2Average Eternus45 %Better than
- Last hits per match127You136Average Eternus44 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
The Doorman37matches51.4 %+4.5 vs rank3.46KDA30,645souls · 34,129
Violet24matches54.2 %+6 vs rank4.41KDA32,366souls · 31,932
Silver22matches50 %+0.4 vs rank2.93KDA35,811souls · 33,240
Holliday21matches52.4 %−1.3 vs rank4.72KDA33,420souls · 34,150
Grey Talon20matches50 %+3.1 vs rank4.54KDA42,288souls · 33,297
GravesBest16matches68.8 %+16.9 vs rank4KDA36,429souls · 35,717
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 54 %with regular teammates · 198 matches
- 50 %without them · 36 matches
- 4matches per session on average, longest one — 13
- 45.2 % → 63.4 %win rate of the first two matches of a session → the fifth and later
- 68.2 %win rate right after two losses in a row · 22 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Last hits per match: there you are ahead of only 44 % of players in your rank. On Deadman Danny your win rate is 1.5 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus V → Eternus VI: 1,000 points
≈ 56 matches at a 53% win rate - 30 wins among them
Minimum - 4 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

