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Player card · Deadlock

bosh

Eternus II · 56.7 % win rate over 30 days · public Deadlock stats

bosh

Eternus II

Peak: Eternus III

Above 99.5 % of players

76wins58losses

win rate 56.7 % over 30 days

Where the rank is going

+5subranks

Over 30 days the rank went up by 5 subranks — the account climbs on its own.

84 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

456 matches over 13 weeks, 240–216 · 87 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA8.03You3.22Average Eternus81 %Better than
  • Hero damage per minute1,252You963Average Eternus78 %Better than
  • Last hits per match164You136Average Eternus68 %Better than
  • Deaths per match4.6You6Average Eternus67 %Better than
  • Souls per minute1,168You1,086Average Eternus65 %Better than
  • Objective damage per minute244You162Average Eternus63 %Better than
  • Denies per match2.3You2Average Eternus53 %Better than
  • Shot accuracy56 %You58 %Average Eternus46 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • CelesteBest29matches72.4 %+18.9 vs rank9.71KDA41,310souls · 35,918
  • Shiv16matches56.3 %+7.6 vs rank4.58KDA38,459souls · 33,765
  • Mina14matches50 %+3.5 vs rank4.22KDA37,166souls · 36,266
  • Paradox9matches44.4 %−2.4 vs rank4.44KDA32,995souls · 32,475
  • Pocket9matches22.2 %−24.7 vs rank4.12KDA43,848souls · 38,471
  • Haze6matches66.7 %+15.6 vs rank8.17KDA37,884souls · 37,213

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 50.7 %with regular teammates · 67 matches
  • 62.7 %without them · 67 matches
  • 3.4matches per session on average, longest one — 11
  • 60.6 % → 50 %win rate of the first two matches of a session → the fifth and later
  • 66.7 %win rate right after two losses in a row · 12 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 46 % of players in your rank. On Grey Talon your win rate is 26.7 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus II → Eternus VI: 4,000 points

≈ 96 matches at a 57% win rate - 55 wins among them

Minimum - 14 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.