Player card · Deadlock
chinese rice farmer
Eternus IV · 53.1 % win rate over 30 days · public Deadlock stats
chinese rice farmer
Account · 1441146784
Eternus IV
Above 99.8 % of players
69wins61losses
win rate 53.1 % over 30 days
Where the rank is going
+4subranks
Over 30 days the rank went up by 4 subranks — the account climbs on its own.





110 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
553 matches over 13 weeks, 276–277 · 84 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Last hits per match194You136Average Eternus82 %Better than
- Souls per minute1,211You1,086Average Eternus73 %Better than
- Objective damage per minute287You162Average Eternus71 %Better than
- KDA5.12You3.22Average Eternus67 %Better than
- Hero damage per minute1,077You963Average Eternus62 %Better than
- Shot accuracy60 %You58 %Average Eternus61 %Better than
- Deaths per match5.4You6Average Eternus57 %Better than
- Denies per match1.2You2Average Eternus31 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Victor68matches55.9 %+6.3 vs rank3.5KDA39,038souls · 36,971
Pocket30matches50 %+3.2 vs rank3.52KDA40,704souls · 38,552
Seven13matches53.8 %+4 vs rank2.68KDA40,706souls · 38,348
Deadman DannyWeak spot9matches22.2 %−20.4 vs rank3.1KDA33,097souls · 31,632
Rat KingBest8matches62.5 %+11 vs rank2.94KDA27,594souls · 35,432
Baba1matches100 %+43.8 vs rank6.25KDA35,784souls · 32,215
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 52.6 %with regular teammates · 19 matches
- 53.2 %without them · 111 matches
- 3.5matches per session on average, longest one — 13
- 54 % → 52.5 %win rate of the first two matches of a session → the fifth and later
- 60.9 %win rate right after two losses in a row · 23 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Denies per match: there you are ahead of only 31 % of players in your rank. On Deadman Danny your win rate is 20.4 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus IV → Eternus VI: 2,000 points
≈ 112 matches at a 53% win rate - 60 wins among them
Minimum - 7 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

