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Player card · Deadlock

SHAW

Eternus V · 51.3 % win rate over 30 days · public Deadlock stats

SHAW

Eternus V

Above 99.9 % of players

39wins37losses

win rate 51.3 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

75 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

397 matches over 13 weeks, 225–172 · 58 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Last hits per match222You136Average Eternus91 %Better than
  • Objective damage per minute443You162Average Eternus85 %Better than
  • Souls per minute1,226You1,086Average Eternus75 %Better than
  • Shot accuracy63 %You58 %Average Eternus71 %Better than
  • KDA5.4You3.22Average Eternus70 %Better than
  • Hero damage per minute1,084You944Average Eternus65 %Better than
  • Deaths per match5.2You6Average Eternus61 %Better than
  • Denies per match1.5You2Average Eternus38 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Seven71matches52.1 %+2.2 vs rank3.31KDA38,312souls · 38,641
  • Infernus3matches66.7 %+15.9 vs rank3.25KDA41,162souls · 35,394
  • Venator1matches0 %−46.4 vs rank1.8KDA35,020souls · 37,219
  • Haze1matches0 %−51.3 vs rank1.58KDA48,677souls · 37,311

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 61.5 %with regular teammates · 13 matches
  • 49.2 %without them · 63 matches
  • 5.8matches per session on average, longest one — 11
  • 54.2 % → 60 %win rate of the first two matches of a session → the fifth and later
  • 60 %win rate right after two losses in a row · 10 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Denies per match: there you are ahead of only 38 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1,000 points

≈ 167 matches at a 51% win rate - 86 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.