Player card · Deadlock
Macintosh++
Ascendant VI · 44.9 % win rate over 30 days · public Deadlock stats
Macintosh++
Account · 1286190097
Ascendant VI
Above 99.1 % of players
48wins59losses
win rate 44.9 % over 30 days
Where the rank is going
+1subrank
Over 30 days the rank went up by 1 subrank — the account climbs on its own.





102 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
282 matches over 13 weeks, 147–135 · 54 days with games
How you play against your own rank
Your numbers next to an average Ascendant player. On the right — how many of them you are ahead of.
- KDA5.15You3.22Average Ascendant67 %Better than
- Objective damage per minute232You162Average Ascendant62 %Better than
- Shot accuracy59 %You57 %Average Ascendant60 %Better than
- Hero damage per minute913You907Average Ascendant51 %Better than
- Deaths per match5.9You6Average Ascendant51 %Better than
- Souls per minute1,105You1,108Average Ascendant50 %Better than
- Last hits per match142You147Average Ascendant47 %Better than
- Denies per match1.8You2Average Ascendant45 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
VindictaBest25matches64 %+14.3 vs rank5.11KDA36,794souls · 35,728
Wraith15matches60 %+7.3 vs rank4.12KDA40,974souls · 41,130
Grey Talon11matches45.5 %−0.8 vs rank3.67KDA34,198souls · 35,946
Holliday7matches42.9 %−8 vs rank3.26KDA34,598souls · 36,257
Haze6matches50 %−1.8 vs rank2.55KDA41,719souls · 39,701
Solomon6matches33.3 %−11.3 vs rank3.05KDA36,751souls · 33,958
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 41.4 %with regular teammates · 29 matches
- 46.2 %without them · 78 matches
- 3.1matches per session on average, longest one — 14
- 47.5 % → 20 %win rate of the first two matches of a session → the fifth and later
- 31.6 %win rate right after two losses in a row · 19 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Denies per match: there you are ahead of only 45 % of players in your rank. On Pocket your win rate is 26.9 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Ascendant VI → Eternus VI: 7,000 points
At a 45% win rate the rank does not grow: you need more wins than losses
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

