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Player card · Deadlock

乳製品疑似-576

Oracle I · 50.4 % win rate over 30 days · public Deadlock stats

乳製品疑似-576

Oracle I

Above 86.8 % of players

65wins64losses

win rate 50.4 % over 30 days

Where the rank is going

+7subranks

Over 30 days the rank went up by 7 subranks — the account climbs on its own.

104 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

241 matches over 13 weeks, 117–124 · 42 days with games

How you play against your own rank

Your numbers next to an average Oracle player. On the right — how many of them you are ahead of.

  • Objective damage per minute276You153Average Oracle71 %Better than
  • KDA5.29You3.1Average Oracle71 %Better than
  • Denies per match2.8You2Average Oracle60 %Better than
  • Hero damage per minute918You871Average Oracle55 %Better than
  • Deaths per match5.7You6Average Oracle54 %Better than
  • Souls per minute1,112You1,130Average Oracle46 %Better than
  • Shot accuracy53 %You55 %Average Oracle39 %Better than
  • Last hits per match132You156Average Oracle33 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Dynamo13matches46.2 %−7.3 vs rank3.95KDA36,701souls · 38,067
  • Graves10matches70 %+14.9 vs rank2.77KDA45,736souls · 40,718
  • VindictaBest9matches100 %+50.2 vs rank6.66KDA39,553souls · 38,078
  • Kelvin9matches77.8 %+23.5 vs rank6.18KDA29,184souls · 39,052
  • Lash9matches44.4 %−6.2 vs rank3.41KDA31,503souls · 38,536
  • Venator9matches33.3 %−14.8 vs rank2.43KDA40,363souls · 40,945

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 100 %with regular teammates · 6 matches
  • 48 %without them · 123 matches
  • 3.9matches per session on average, longest one — 14
  • 34.5 % → 71.1 %win rate of the first two matches of a session → the fifth and later
  • 50 %win rate right after two losses in a row · 16 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Last hits per match: there you are ahead of only 33 % of players in your rank. On Mo & Krill your win rate is 49.6 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Oracle I → Phantom I: 7,000 points

At a 50% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.