Player card · Deadlock
乳製品疑似-576
Oracle I · 50.4 % win rate over 30 days · public Deadlock stats
乳製品疑似-576
Account · 1272531922
Oracle I
Above 86.8 % of players
65wins64losses
win rate 50.4 % over 30 days
Where the rank is going
+7subranks
Over 30 days the rank went up by 7 subranks — the account climbs on its own.










104 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
241 matches over 13 weeks, 117–124 · 42 days with games
How you play against your own rank
Your numbers next to an average Oracle player. On the right — how many of them you are ahead of.
- Objective damage per minute276You153Average Oracle71 %Better than
- KDA5.29You3.1Average Oracle71 %Better than
- Denies per match2.8You2Average Oracle60 %Better than
- Hero damage per minute918You871Average Oracle55 %Better than
- Deaths per match5.7You6Average Oracle54 %Better than
- Souls per minute1,112You1,130Average Oracle46 %Better than
- Shot accuracy53 %You55 %Average Oracle39 %Better than
- Last hits per match132You156Average Oracle33 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
Dynamo13matches46.2 %−7.3 vs rank3.95KDA36,701souls · 38,067
Graves10matches70 %+14.9 vs rank2.77KDA45,736souls · 40,718
VindictaBest9matches100 %+50.2 vs rank6.66KDA39,553souls · 38,078
Kelvin9matches77.8 %+23.5 vs rank6.18KDA29,184souls · 39,052
Lash9matches44.4 %−6.2 vs rank3.41KDA31,503souls · 38,536
Venator9matches33.3 %−14.8 vs rank2.43KDA40,363souls · 40,945
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 100 %with regular teammates · 6 matches
- 48 %without them · 123 matches
- 3.9matches per session on average, longest one — 14
- 34.5 % → 71.1 %win rate of the first two matches of a session → the fifth and later
- 50 %win rate right after two losses in a row · 16 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Last hits per match: there you are ahead of only 33 % of players in your rank. On Mo & Krill your win rate is 49.6 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Oracle I → Phantom I: 7,000 points
At a 50% win rate the rank does not grow: you need more wins than losses
Minimum - 24 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

