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Player card · Deadlock

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Ritualist II · 51.2 % win rate over 30 days · public Deadlock stats

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Ritualist II

Above 71.5 % of players

21wins20losses

win rate 51.2 % over 30 days

Where the rank is going

+2subranks

Over 30 days the rank went up by 2 subranks — the account climbs on its own.

17 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

135 matches over 13 weeks, 69–66 · 64 days with games

How you play against your own rank

Your numbers next to an average Ritualist player. On the right — how many of them you are ahead of.

  • Denies per match4.2You2Average Ritualist76 %Better than
  • KDA4.75You2.97Average Ritualist67 %Better than
  • Objective damage per minute210You147Average Ritualist62 %Better than
  • Last hits per match169You162Average Ritualist54 %Better than
  • Hero damage per minute844You871Average Ritualist47 %Better than
  • Souls per minute1,109You1,130Average Ritualist46 %Better than
  • Deaths per match7You6Average Ritualist38 %Better than
  • Shot accuracy52 %You55 %Average Ritualist37 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • BebopBest9matches55.6 %+9 vs rank2.41KDA34,278souls · 38,846
  • McGinnis9matches55.6 %+7.6 vs rank3.06KDA41,906souls · 39,913
  • VenatorWeak spot6matches16.7 %−31.1 vs rank1.94KDA43,634souls · 41,772
  • Paradox3matches66.7 %+21.9 vs rank6.92KDA53,956souls · 40,263
  • Drifter2matches50 %−0.1 vs rank3.57KDA32,125souls · 40,903
  • Dynamo1matches100 %+47.3 vs rank6KDA25,160souls · 39,857

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 45.5 %with regular teammates · 11 matches
  • 53.3 %without them · 30 matches
  • 1.5matches per session on average, longest one — 4

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Shot accuracy: there you are ahead of only 37 % of players in your rank. On Venator your win rate is 31.1 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Ritualist II → Emissary II: 7,000 points

≈ 1,167 matches at a 51% win rate - 596 wins among them

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.