Player card · Deadlock
Renon
Eternus VI · 46.8 % win rate over 30 days · public Deadlock stats
Renon
Account · 123795813
Eternus VI
Above 100 % of players
101wins115losses
win rate 46.8 % over 30 days
Where the rank is going
No ranked matches in the last 30 days — the rank did not move.
Match calendar
13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.
526 matches over 13 weeks, 285–241 · 64 days with games
How you play against your own rank
Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.
- Denies per match3.9You2Average Eternus74 %Better than
- Objective damage per minute294You162Average Eternus72 %Better than
- Last hits per match171You136Average Eternus72 %Better than
- Souls per minute1,189You1,086Average Eternus69 %Better than
- KDA5.08You3.22Average Eternus67 %Better than
- Hero damage per minute1,089You944Average Eternus66 %Better than
- Shot accuracy61 %You58 %Average Eternus65 %Better than
- Deaths per match5.5You6Average Eternus57 %Better than
Heroes of the last 30 days
Win rate and souls are yours, next to the averages for that hero in your rank.
HazeBest76matches60.5 %+9.2 vs rank3.92KDA40,259souls · 37,311
Infernus37matches43.2 %−7.6 vs rank2.68KDA39,710souls · 35,394
Deadman Danny31matches29 %−12.5 vs rank2.34KDA31,483souls · 31,426
Wraith17matches58.8 %+5.5 vs rank4.72KDA40,381souls · 39,234
Venator15matches40 %−6.4 vs rank2.75KDA38,395souls · 37,219
SevenWeak spot9matches22.2 %−27.7 vs rank2.86KDA41,573souls · 38,641
Habits
The same matches from another angle: who you play with, how long, and what happens after losses.
- 48.1 %with regular teammates · 189 matches
- 37 %without them · 27 matches
- 8.6matches per session on average, longest one — 15
- 36 % → 51.3 %win rate of the first two matches of a session → the fifth and later
- 54 %win rate right after two losses in a row · 50 matches
What it gives you
Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.
- The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
- Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
- Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.
Your weakest stat is Deaths per match: there you are ahead of only 57 % of players in your rank. On Seven your win rate is 27.7 points below the rank average — that is where to start.
A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.
What's next
The calculator already starts from your current rank.
Wins calculator
How many wins to a rank
Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.
Eternus V → Eternus VI: 1,000 points
At a 47% win rate the rank does not grow: you need more wins than losses
Minimum - 4 wins in a row without a loss
An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost
Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.

