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Player card · Deadlock

oKoty

Seeker VI · 31.8 % win rate over 30 days · public Deadlock stats

oKoty

Seeker VI

Above 26.3 % of players

14wins30losses

win rate 31.8 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

12 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

173 matches over 13 weeks, 88–85 · 62 days with games

How you play against your own rank

Your numbers next to an average Seeker player. On the right — how many of them you are ahead of.

  • KDA4.17You2.86Average Seeker64 %Better than
  • Shot accuracy55 %You52 %Average Seeker64 %Better than
  • Objective damage per minute143You133Average Seeker52 %Better than
  • Hero damage per minute855You889Average Seeker46 %Better than
  • Souls per minute1,097You1,130Average Seeker43 %Better than
  • Deaths per match7.2You6Average Seeker40 %Better than
  • Last hits per match144You166Average Seeker35 %Better than
  • Denies per match1.7You3Average Seeker33 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Pocket10matches30 %−15.8 vs rank2.49KDA48,864souls · 45,504
  • ApolloBest9matches44.4 %−8.9 vs rank4.04KDA39,348souls · 42,599
  • ParadoxWeak spot6matches16.7 %−28.9 vs rank2.73KDA43,421souls · 43,301
  • Yamato4matches25 %−23.5 vs rank2.9KDA49,322souls · 42,621
  • Bebop4matches25 %−21.2 vs rank2.64KDA34,861souls · 42,292
  • Vindicta3matches100 %+49.8 vs rank9.18KDA45,612souls · 42,690

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 34.2 %with regular teammates · 38 matches
  • 16.7 %without them · 6 matches
  • 1.9matches per session on average, longest one — 8
  • 38.2 % → 25 %win rate of the first two matches of a session → the fifth and later
  • 16.7 %win rate right after two losses in a row · 6 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Denies per match: there you are ahead of only 33 % of players in your rank. On Paradox your win rate is 28.9 points below the rank average — that is where to start.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Seeker VI → Acolyte VI: 7,000 points

At a 32% win rate the rank does not grow: you need more wins than losses

Minimum - 24 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.