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Player card · Deadlock

RUMPLE

Eternus V · 58.6 % win rate over 30 days · public Deadlock stats

RUMPLE

Eternus V

Above 99.9 % of players

68wins48losses

win rate 58.6 % over 30 days

Where the rank is going

+2subranks

Over 30 days the rank went up by 2 subranks — the account climbs on its own.

87 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

499 matches over 13 weeks, 297–202 · 75 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • KDA5.09You3.22Average Eternus67 %Better than
  • Hero damage per minute1,079You944Average Eternus65 %Better than
  • Denies per match2.8You2Average Eternus60 %Better than
  • Shot accuracy60 %You58 %Average Eternus60 %Better than
  • Objective damage per minute198You162Average Eternus56 %Better than
  • Souls per minute1,032You1,086Average Eternus39 %Better than
  • Deaths per match6.9You6Average Eternus38 %Better than
  • Last hits per match119You136Average Eternus37 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Abrams20matches60 %+11.1 vs rank3.43KDA31,916souls · 32,647
  • Lash20matches60 %+11.4 vs rank4.86KDA35,119souls · 33,400
  • Yamato17matches64.7 %+11.4 vs rank2.63KDA30,945souls · 33,434
  • Deadman Danny16matches62.5 %+21 vs rank3.65KDA32,621souls · 31,426
  • ApolloBest12matches66.7 %+17.7 vs rank3.29KDA30,121souls · 32,933
  • Infernus12matches58.3 %+7.5 vs rank2.79KDA32,930souls · 35,394

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 63.9 %with regular teammates · 83 matches
  • 45.5 %without them · 33 matches
  • 3.9matches per session on average, longest one — 11
  • 67.3 % → 47.1 %win rate of the first two matches of a session → the fifth and later
  • 50 %win rate right after two losses in a row · 12 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Last hits per match: there you are ahead of only 37 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1,000 points

≈ 19 matches at a 59% win rate - 12 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.