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Player card · Deadlock

luck abuse

Eternus VI · 58 % win rate over 30 days · public Deadlock stats

luck abuse

Eternus VI

Above 100 % of players

109wins79losses

win rate 58 % over 30 days

Where the rank is going

+1subrank

Over 30 days the rank went up by 1 subrank — the account climbs on its own.

190 ranked matches over 30 days. Every step is a subrank, a badge marks a promotion. Hover the curve to see the rank on that day.

Match calendar

13 weeks day by day: the brighter the cell, the more matches that day. Green - more wins, red - more losses.

423 matches over 13 weeks, 250–173 · 67 days with games

How you play against your own rank

Your numbers next to an average Eternus player. On the right — how many of them you are ahead of.

  • Objective damage per minute304You162Average Eternus73 %Better than
  • Shot accuracy63 %You58 %Average Eternus72 %Better than
  • KDA5.46You3.22Average Eternus70 %Better than
  • Hero damage per minute1,108You944Average Eternus68 %Better than
  • Denies per match2.8You2Average Eternus60 %Better than
  • Souls per minute1,114You1,086Average Eternus55 %Better than
  • Last hits per match135You136Average Eternus49 %Better than
  • Deaths per match6.8You6Average Eternus39 %Better than

Heroes of the last 30 days

Win rate and souls are yours, next to the averages for that hero in your rank.

  • Lady Geist35matches65.7 %+14.3 vs rank2.82KDA34,681souls · 36,958
  • Paradox21matches52.4 %+4.8 vs rank3.6KDA33,473souls · 32,747
  • IvyBest16matches68.8 %+14.8 vs rank4.58KDA32,001souls · 34,404
  • Solomon15matches60 %+14.1 vs rank3.54KDA32,650souls · 31,659
  • Deadman DannyWeak spot14matches42.9 %+1.4 vs rank2.03KDA33,818souls · 31,426
  • Violet12matches50 %+1.8 vs rank2.47KDA32,343souls · 31,932

Habits

The same matches from another angle: who you play with, how long, and what happens after losses.

  • 59 %with regular teammates · 134 matches
  • 55.6 %without them · 54 matches
  • 4.5matches per session on average, longest one — 17
  • 58.4 % → 52.6 %win rate of the first two matches of a session → the fifth and later
  • 51.7 %win rate right after two losses in a row · 29 matches

What it gives you

Duo evening and coaching are not a boost for you: you play yourself, with a booster of your rank and above next to you.

  • The lane. Where to stand, when to push, when to give up the wave and go for neutrals — the mistake shows up at once, not three matches later.
  • Mid game. What to do after the lane: which objectives to take, when to group up, when to farm and when to go for souls.
  • Your own matches. You go through them by voice right inside the order: not general advice, but what you did in that game.

Your weakest stat is Deaths per match: there you are ahead of only 39 % of players in your rank.

A few evenings in a row and lane decisions stop being guesswork — after that you move the rank yourself.

What's next

The calculator already starts from your current rank.

Wins calculator

How many wins to a rank

Counted by the ranked rules: about 300 points per match, 1,000 per sub-rank and 2,000 to cross into the next rank. Checked an account - we filled in your rank and 30-day win rate; change anything.

Eternus V → Eternus VI: 1,000 points

≈ 21 matches at a 58% win rate - 13 wins among them

Minimum - 4 wins in a row without a loss

An estimate, not a promise: points per match depend on matchmaking quality, and demotion protection softens losses. Rather not play them yourself - win boost

Data from deadlock-api, refreshed every 10 minutes. The card is public stats, like a Steam profile: it changes nothing in the account and is not tied to any order.